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 Post subject: Re: Fallout 76
PostPosted: Mon Jun 11, 2018 12:29 pm 
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Hair in the soap
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Kameolontti wrote:
I hear from reliable source that it's MMO Survival game.


Ugh.

Just like the thousand other multiplayer "survival" shooters out there. :roll:

Although I've tried a handful, I could never get into them. The only one I still have on my long Steam wishlist is the Conan one, and that only because I read they were adding PvE 'dungeons' and there was some exploration potential in it.

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 Post subject: Re: Fallout 76
PostPosted: Tue Jun 12, 2018 1:20 pm 
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Quote:
Private Fallout 76 games confirmed after launch

You may not have to worry about other people in Fallout 76 for long
By Ben Kuchera Jun 11, 2018, 6:59pm EDT

https://www.polygon.com/e3/2018/6/11/17 ... ivate-mods



If I can host my own Fallout world for friends & family like Minecraft that would be HUGE! Fallout 76 is clearly a whole new kind of beast that will have the usual growing pains. I'm fine with that even if it means Fallout 5 is many years away - although I do hope Obsidian gets another shot at a Fallout game before then. IMO New Vegas is the best game since F2. I even enjoyed Fallout Tactics for what it was while all the purists raged way back when. Lets face it: If you want true Fallout then you you're left playing 1 & 2. And if you want a great Post Apoc game then Dying Light 1 & the upcoming DL 2 should float your boat. Chris Avellone (Interplay, Obsidian) is guiding that ship. See resume below.

https://en.wikipedia.org/wiki/Chris_Avellone

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 Post subject: Re: Fallout 76
PostPosted: Wed Jun 13, 2018 6:44 am 
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His Most Gracious Majesty, Commie of the Year
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I'd love the whole idea of private servers and better yet - house rules and all of that. Throw in a Game Master and it would be epic.

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