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 Post subject: Re: New Stalingrad ASL
PostPosted: Fri Nov 24, 2017 4:50 pm 
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By the way the German purchases for 21 Oct seem to have been:

1. StuG IIIG platoon (3 tanks)
2. Rifle Company.
3. Sniper SAN bump.
4. Stukas

I'd like to wreck at least one of the StuGs.

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 Post subject: Re: New Stalingrad ASL
PostPosted: Sat Nov 25, 2017 10:59 am 
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Played thru the end of German Turn 3. Dead Russians slowly being removed from the map in the gun tube hall. My smoke trap has worked so far. Traded a Russian 4-4-7 and 9-1 leader in close combar for a German 8-3-8 and 9-1 leader. During P's Turn 3 he moved a stack of two more 8-3-8s onto a 4-4-7 but stank the DR. So now his two squads are locked in h2h melee. I may reinforce with another couple squads in an effort to blast more Germans. The close combat is in L11. Stack of reinforcements in M12. StuGs now in Z7 bypass, N9, and in bypass F19. Ima start shooting to immobilize two of those with assets in place.

A molotov projector has set flame to X10. Good because it is an L1 building with three hexes. It will be on fire on the 22nd or else rubble. I want to make sure the Germans have no decent upper level ops or places for MG kill stacks.

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 Post subject: Re: New Stalingrad ASL
PostPosted: Sun Dec 03, 2017 8:03 am 
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His Most Gracious Majesty, Commie of the Year
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AAR cleaned as per Game Room rules.

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 Post subject: Re: New Stalingrad ASL
PostPosted: Mon Dec 04, 2017 6:14 pm 
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Sergeant Major

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Pix as of the end of Turn 1. The AAR has moved 2.5 turns past this, so more pix next week. As with all, compass North is to the LEFT on these maps. So the Germans entered from the WEST, and have secured most of the NORTHERN board edge for entering forces, and so far are mostly pushing SOUTH into the factory complex. The Russians are brown colored counters, the Germans light blue.

Those colors come from the publisher. Each nationality has their own specific stats and special capabilities so there are no generic markers save for things like "wreck" or "smoke" or "on fire" etc.


Attachments:
21 Oct SW End T1.png
21 Oct SW End T1.png [ 1.14 MiB | Viewed 53 times ]
21 Oct NE End T1.png
21 Oct NE End T1.png [ 1.17 MiB | Viewed 53 times ]
21 Oct Central End T1.png
21 Oct Central End T1.png [ 1.16 MiB | Viewed 53 times ]

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"Fuck the king." - Sandor Clegane

"And the story was whatever was the song what it was." - Dire Straits
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 Post subject: Re: New Stalingrad ASL
PostPosted: Mon Dec 11, 2017 1:13 pm 
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Game delayed until the 22nd. P's house had serial mishaps. Ship happens.

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"And the story was whatever was the song what it was." - Dire Straits


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