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 Post subject: Ghost Recon - an example of why fps games sort of suck
PostPosted: Sun Mar 12, 2017 5:57 pm 
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First Sergeant

Joined: Wed Mar 16, 2011 1:49 pm
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The game isn't that bad. I won't give it thumbs down.

It does the same thing other 'stealth' fps games do which is:

I'm hidden below a 'parapet' for lack of a better description. I've spent 10 minutes sneaking into such a sweet position undetected. I have LOS on the target. But when I hold the left trigger to aim - I'm aimed at the fucking parapet! So I have to stand up in broad daylight to get a bead :roll: Every enemy then spots me (no shit!) standing up like an asshole and I get gunned down.

Well that's just fucking great isn't it :roll:

I don't reckon IRL I could get eyes on, slide up my rifle and get the clear shot while still hidden could I. No. I have to stand up like an asshole and draw fire. Loveley :roll:



I am disappoint.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Mon Mar 13, 2017 12:04 pm 
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Sergeant

Joined: Tue Sep 16, 2008 6:48 pm
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The cover system is very hit & miss, no doubt. I'm having lotsa fun playing this one co op. I don't even mind GR:W solo. A 4-way sync shot is very satisfying.

It puts me in mind of Jagged Alliance. That helps me overlook all the flaws.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Wed Mar 15, 2017 1:22 pm 
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First Sergeant

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I wanted to clarify I do like the game. It's a common flaw in almost all fps. The game really does look and feel fantastic other than that. I'll get a lot of play time b/c the world is vast. Breaking into the different compounds is pretty cool and the friendly AI isn't bad either. I'd like to play coop if I had any xbox buds :(

Example of gameplay u have 3 buds w/ you. You can mark out 3 targets, tell them to fire, or aim at a fourth and they'll fire when you do. Also a drone u deploy to get a good view of the battlefield, mark targets, plan the attack. When everything goes well it's pretty danged satisfying.

Later in the game I can call in more friendlies and off board strikes, but I haven't unlocked those yet.

I give it a thumb and a half up, maybe 3 quarters. I may upgrade my opinion of this game in later missions. I run into stuff that's interesting.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Mon Mar 20, 2017 5:40 pm 
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Sergeant

Joined: Tue Sep 16, 2008 6:48 pm
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This is a fair review IMO. The open beta gave millions the chance to try it for themselves and about half decided to buy it on release.


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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Mon Mar 20, 2017 6:20 pm 
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Sergeant

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C_S wrote:
I wanted to clarify I do like the game. It's a common flaw in almost all fps. The game really does look and feel fantastic other than that. I'll get a lot of play time b/c the world is vast. Breaking into the different compounds is pretty cool and the friendly AI isn't bad either. I'd like to play coop if I had any xbox buds :(


I've got this one on XBone. PM me your XBL gamertag if you want to play co-op some time.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Mon May 01, 2017 10:50 pm 
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First Sergeant

Joined: Wed Mar 16, 2011 1:49 pm
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I still play this. There's still a crapload to do.

The locals don't worry if all weapons are holstered and slung (although I'm armed to the teeth). Sometimes I get caught by a local sneaking in for a kill :oops: They don't sound the alarm, it doesn't even matter, but it scares im.

So, as a rpg I was wondering what I'd whisper. I think:

"nosotros, no problemas tus usted(es). :+: SHHHHHH :+:"

That's all I know. "We no problems to you(s) :+:SHHHHHH:+:" It's something close to that.

I dunno. I'd hope that would get almost what I'm try to say. :+:SHHHHH:+: I think it's intervocabulary.



Cool game. I think it's pretty immersive. There's some intense missions. I bought it months ago, still play it, and haven't finished all the missions not even close. For whatever that's worth.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Tue May 02, 2017 9:25 am 
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Sergeant Major

Joined: Wed Nov 26, 2008 7:44 am
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Just play Overwatch.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Tue May 02, 2017 11:08 am 
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Sergeant

Joined: Tue Sep 16, 2008 6:48 pm
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Overwatch and GR:W are lotsa fun, especially with friends, but they are very different experiences. I'm still playing both.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Fri May 05, 2017 1:53 pm 
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Sergeant

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C_S wrote:
I still play this. There's still a crapload to do.


For sure. I haven't even been everywhere yet.

My play time: 5d 9h 55mn Provinces discovered: 95%

The price should start dropping on this one soon. I recommend it to anyone remotely interested in the genre. If it can be gotten on the cheap it's a no brainer.

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 Post subject: Re: Ghost Recon - an example of why fps games sort of suck
PostPosted: Fri May 05, 2017 4:25 pm 
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Hair in the soap
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Joined: Wed Nov 12, 2008 12:46 am
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I rarely play shooters. When I do it is multi-player only, exclusively "tactical" shooters. None of that bunny-hopping, taking 5 rounds to center mass but still running while shooting perfectly from the hip bullshit.


Anyway.. Rising Storm 2: Vietnam will be out before long.

The MP previews I've seen made it look like ass-tons of fun. 8-)

Since I've enjoyed the earlier ones, Red Orchestra 2 and Rising Storm, it'll be a no-brainer if I get the FPS itch.


http://store.steampowered.com/app/41846 ... 2_Vietnam/


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