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 Post subject: Re: Fallout 76
PostPosted: Mon Jun 11, 2018 12:29 pm 
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Hair in the soap
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Kameolontti wrote:
I hear from reliable source that it's MMO Survival game.


Ugh.

Just like the thousand other multiplayer "survival" shooters out there. :roll:

Although I've tried a handful, I could never get into them. The only one I still have on my long Steam wishlist is the Conan one, and that only because I read they were adding PvE 'dungeons' and there was some exploration potential in it.

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 Post subject: Re: Fallout 76
PostPosted: Tue Jun 12, 2018 1:20 pm 
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Quote:
Private Fallout 76 games confirmed after launch

You may not have to worry about other people in Fallout 76 for long
By Ben Kuchera Jun 11, 2018, 6:59pm EDT

https://www.polygon.com/e3/2018/6/11/17 ... ivate-mods



If I can host my own Fallout world for friends & family like Minecraft that would be HUGE! Fallout 76 is clearly a whole new kind of beast that will have the usual growing pains. I'm fine with that even if it means Fallout 5 is many years away - although I do hope Obsidian gets another shot at a Fallout game before then. IMO New Vegas is the best game since F2. I even enjoyed Fallout Tactics for what it was while all the purists raged way back when. Lets face it: If you want true Fallout then you you're left playing 1 & 2. And if you want a great Post Apoc game then Dying Light 1 & the upcoming DL 2 should float your boat. Chris Avellone (Interplay, Obsidian) is guiding that ship. See resume below.

https://en.wikipedia.org/wiki/Chris_Avellone

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 Post subject: Re: Fallout 76
PostPosted: Wed Jun 13, 2018 6:44 am 
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I'd love the whole idea of private servers and better yet - house rules and all of that. Throw in a Game Master and it would be epic.

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 Post subject: Re: Fallout 76
PostPosted: Mon Nov 19, 2018 9:02 pm 
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I got it on release day. Couldn't resist. PvP is almost non-existent and no griefing at all (so far). PvP requires both parties to want to engage and there is a "pacifist" mode that removes it entirely. Which I didn't even know about but still had no problems with griefers. Most other players are just going about their business or asking for help. Can easily trade with other players and invite them to team up.
Not pay to win at all. There are cosmetic microtransactions. Of the emotes they're selling I had all but 2 unlocked at start and I can earn currency (atoms) just by playing the game thru challenges. Plus they gave me 600 atoms to try and get me hooked on buying outfits. Outfits can be worn over armor and I'm more interested in what I can find in game than buying anything. I've got 1350 atoms now without spending an extra cent.

Only one million physical sales so it's slated for a $40 sale price on Black Friday.

https://comicbook.com/gaming/2018/11/18 ... ck-friday/

The review linked below mirrors my thoughts and experience. There are many negative reviews also available. 50GB patch released today that will hopefully improve performance. I've had no game breaking bugs. Enjoying the game solo, with randoms, and co-op with friends.
Honestly, better out of the gate than I expected. Lack of stash space my only serious problem but I've already created both an alt and a mule on another profile. You can have 5 characters per profile.
I understand why this game isn't for everybody. I don't encourage anyone to buy it. I am going to buy additional copies and give to family for Christmas at $40. :)

https://www.youtube.com/watch?v=ALXoXiSkHPM&t=

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 Post subject: Re: Fallout 76
PostPosted: Thu Nov 22, 2018 10:01 pm 
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Burned out on RDR2 too didn't you. I'm 70% done w/ it. I promise myself I'll eventually finish that dog but prolly won't ever get to it.

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 Post subject: Re: Fallout 76
PostPosted: Fri Nov 23, 2018 12:43 pm 
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C_S wrote:
Burned out on RDR2 too didn't you. I'm 70% done w/ it. I promise myself I'll eventually finish that dog but prolly won't ever get to it.


I go back to RDR2 when there's time and do a mission or two. It's still spectacular in the things it does right. But the controls are clunky and it's got many of the same problems that Fallout 76 is getting deservedly ripped over. If RDR2Online is good then that's what I'm going to be playing with family online instead of F76. Beta is supposed to be out by end of month.

According to the Internet Gaming Mob RDR2 is a 10 and F76 is a 2. IMO it's more like 8.5 vs 6.5.

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 Post subject: Re: Fallout 76
PostPosted: Tue Nov 27, 2018 4:24 pm 
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 Post subject: Re: Fallout 76
PostPosted: Fri Nov 30, 2018 2:59 pm 
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You should have stayed in the Vault faggots...

Quote:
Bethesda has banned a group of Fallout 76 players for life after a shocking in-game homophobic attack.

The following contains language some may find offensive.

The move relates to an incident in which a group of Fallout 76 players targeted and harassed another group of players, saying over the proximity chat: "we have come to eliminate all gays."

Fallout 76 employs a proximity-based chat system which means, by default, you can speak to and hear other players when you're near them. This is by design - Fallout 76 is a multiplayer-only game that is meant to spark interesting player interaction.

The group of high-level players proceeded to follow and kill the other group of players over a period of about 10 minutes. Their ringleader, who goes by the username NathanTheHicc, is heard saying "queer down" and "decontaminate the aids".

One of the victims, AJ from Chicago, took to Twitter to publicise the incident with disturbing video footage that has been viewed over 16,000 times.

Called themselves the "gay eliminators" "cleansing the wasteland of the queers" "know what we did to your people back then, we killed them" THIS is the stuff said to us tonight when playing Fallout. @bethesda@BethesdaStudios@Fallout#Fallout#Fallout76pic.twitter.com/zwPuz7AbsG
— AJpls (@twitch_ajpls) November 16, 2018

In a follow-up interview with Eurogamer, AJ said the harassment began slightly earlier, when NathanTheHicc approached the group to ask for a Disease Cure item.

"The three of us were having a good time and talking to him and then one of us commented on his character or his characters outfit being cute. He replied, 'I don't fuck with that homo shit' and left."

10 minutes later, NathanTheHicc returned with friends to harass AJ and his group. Fallout 76's player versus player system employs an anti-griefing mechanic that means if you don't fight back, your attacker does negligible damage.

"The game notified me that if I didn't fight back, they would do limited damage so I didn't fight back and hoped they would just get bored and leave," AJ said. "They stuck with it and even joked about how 'this is the strongest queer I've ever seen'."

Eventually, NathanTheHicc and his friends killed AJ's character. "We changed servers after we respawned," AJ said. "Just so it wouldn't happen again."

AJ took to Twitter to highlight the incident, he said, because there's no in-game player report function in Fallout 76. Bethesda community managers sent AJ a link to Bethesda's website-based player report function, but AJ found it didn't work properly.

"The tweet was forwarded to some community managers for the game and they were very kind and helpful," AJ said. "We were given a link to report the players but had issues with it. The site asked for a video file of the incident but the accepted file types weren't video files. So we couldn't send one. For me, the page would not even load. It seems very difficult to report players."

NathanTheHicc then uploaded footage of his initial encounter with AJ and his friends to his own YouTube channel. The video is titled: "Cleansing of the queers."

Over email with Eurogamer, NathanTheHicc confirmed Bethesda had been in touch to say he was banned for three days and said he was told "this would be our only warning".

NathanTheHicc, a senior in high school from the US, said: "My version of the incident is more or less the same as the public has taken it, the only differences being the fact that I don't hate gay people. It was just a late night of having fun and after the first encounter (seen on my channel) we felt it would be fun to offend them somehow. You can call that evil but I think it's just playful immaturity.

"I do not regret the incident. I will not apologise given the opportunity. I don't plan on doing anything like this in the future but to be fair I didn't plan the initial incident, I just found them and decided to go through with it."

NathanTheHicc won't get the chance to repeat the incident, however, because Bethesda has now banned him and his friends from Fallout 76 permanently.

"We gave an initial ban of three days while our CS team looked into the matter further to verify the individuals involved and what took place," a Bethesda spokesperson told Eurogamer. "After additional review, we have now permanently banned the players we've identified."

AJ told Eurogamer how he felt at the time of the attack, saying he worried how it might have impacted younger players had it happened to someone else.

"In the moment, I was just in shock," he said. "It was disgusting. The three of us stream and put ourselves out there on the internet and are not strangers to homophobic comments but this was so extreme. We talked about what happened, made sure we were all okay, and kept playing. The rest of the night I just felt drained. It was a weird feeling.

"I got really angry too. These guys were running around targeting people and what if they targeted a kid playing that was struggling with their identity? What if they said all those things to someone that was playing solo and didn't have anyone to talk to? That can really mess someone up. Playing a game to escape reality and then that happens. That's why we need to be able to report these people and why companies need to do something about reports."

Fallout 76 isn't the first video game to come under fire for not having an in-built player report function. Back in August 2017, Blizzard was criticised for not including a player report function in the console versions of multiplayer shooter Overwatch. It was later added to the game.

The Bethesda spokesperson said Fallout 76 "empowers players to permanently block other players", pointing to the reporting tools on Bethesda.net and the Xbox One and PlayStation 4. "We will not tolerate this kind of behaviour by any of our players, nor towards any of our players. We will continue to investigate claims of misconduct or abuse - along with Microsoft and Sony - and take action when necessary."

"Reporting in-game is necessary," AJ said. "Simply blocking someone from a session is only temporarily protecting yourself, but not stopping anything from happening again or to other people. For 76 specifically, non-PvP servers would be great. Maybe things would have been different if they were not able to kill us. Despite all the bugs and glitches, the game is fun when you're with friends and can casually explore and play."

https://www.eurogamer.net/articles/2018 ... bic-attack

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 Post subject: Re: Fallout 76
PostPosted: Fri Nov 30, 2018 6:04 pm 
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Mac wrote:
You should have stayed in the Vault faggots...

...snip



My version of the incident is more or less the same as the public has taken it, the only differences being the fact that I don't hate gay people. It was just a late night of having fun and after the first encounter (seen on my channel) we felt it would be fun to offend them somehow. You can call that evil but I think it's just playful immaturity.
I do not regret the incident. I will not apologise given the opportunity. I don't plan on doing anything like this in the future but to be fair I didn't plan the initial incident, I just found them and decided to go through with it.


OK then. No doubt about where Mr. NathanTheHicc stands. I'm actually impressed.

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 Post subject: Re: Fallout 76
PostPosted: Sun Dec 02, 2018 1:17 pm 
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Ah Catlover likes the game so much b/c he and his kids get to go around bashing fags ;)

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